FieldEventHandler.java

  1. /* Copyright 2013 Applied Defense Solutions, Inc.
  2.  * Licensed to CS Communication & Systèmes (CS) under one or more
  3.  * contributor license agreements.  See the NOTICE file distributed with
  4.  * this work for additional information regarding copyright ownership.
  5.  * CS licenses this file to You under the Apache License, Version 2.0
  6.  * (the "License"); you may not use this file except in compliance with
  7.  * the License.  You may obtain a copy of the License at
  8.  *
  9.  *   http://www.apache.org/licenses/LICENSE-2.0
  10.  *
  11.  * Unless required by applicable law or agreed to in writing, software
  12.  * distributed under the License is distributed on an "AS IS" BASIS,
  13.  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14.  * See the License for the specific language governing permissions and
  15.  * limitations under the License.
  16.  */
  17. package org.orekit.propagation.events.handlers;

  18. import org.hipparchus.RealFieldElement;
  19. import org.hipparchus.ode.events.Action;
  20. import org.orekit.propagation.FieldSpacecraftState;
  21. import org.orekit.propagation.events.EventDetector;
  22. import org.orekit.propagation.events.FieldEventDetector;
  23. import org.orekit.time.FieldAbsoluteDate;


  24. /**
  25.  * An interface defining how to override event handling behavior in the standard
  26.  * propagator eventing classes without requiring subclassing.  In cases where
  27.  * one wishes to use anonymous classes rather than explicit subclassing this
  28.  * allows for a more direct way to override the behavior.  Event classes have to
  29.  * specifically support this capability.
  30.  *
  31.  * @author Hank Grabowski
  32.  *
  33.  * @param <KK> object type that the handler is called from
  34.  * @since 6.1
  35.  */
  36. public interface FieldEventHandler<KK extends FieldEventDetector<T>, T extends RealFieldElement<T>> {

  37.     /** Initialize event handler at the start of a propagation.
  38.      * <p>
  39.      * This method is called once at the start of the propagation. It
  40.      * may be used by the event handler to initialize some internal data
  41.      * if needed.
  42.      * </p>
  43.      * <p>
  44.      * The default implementation does nothing
  45.      * </p>
  46.      * @param initialState initial state
  47.      * @param target target date for the propagation
  48.      *
  49.      */
  50.     default void init(FieldSpacecraftState<T> initialState,
  51.                       FieldAbsoluteDate<T> target) {
  52.         // nothing by default
  53.     }

  54.     /**
  55.      * eventOccurred method mirrors the same interface method as in {@link EventDetector}
  56.      * and its subclasses, but with an additional parameter that allows the calling
  57.      * method to pass in an object from the detector which would have potential
  58.      * additional data to allow the implementing class to determine the correct
  59.      * return state.
  60.      *
  61.      * @param s SpaceCraft state to be used in the evaluation
  62.      * @param detector object with appropriate type that can be used in determining correct return state
  63.      * @param increasing with the event occurred in an "increasing" or "decreasing" slope direction
  64.      * @return the Action that the calling detector should pass back to the evaluation system
  65.      *
  66.      */
  67.     Action eventOccurred(FieldSpacecraftState<T> s, KK detector, boolean increasing);

  68.     /** Reset the state prior to continue propagation.
  69.      * <p>This method is called after the step handler has returned and
  70.      * before the next step is started, but only when {@link
  71.      * #eventOccurred} has itself returned the {@link Action#RESET_STATE}
  72.      * indicator. It allows the user to reset the state for the next step,
  73.      * without perturbing the step handler of the finishing step. If the
  74.      * {@link #eventOccurred} never returns the {@link Action#RESET_STATE}
  75.      * indicator, this function will never be called, and it is safe to simply return null.</p>
  76.      * <p>
  77.      * The default implementation simply return its argument.
  78.      * </p>
  79.      * @param detector object with appropriate type that can be used in determining correct return state
  80.      * @param oldState old state
  81.      * @return new state
  82.      */
  83.     default FieldSpacecraftState<T> resetState(KK detector, FieldSpacecraftState<T> oldState) {
  84.         return oldState;
  85.     }
  86. }