sample(SphericalPolygonsSet, double, double) |   | 84% |   | 83% | 2 | 7 | 4 | 33 | 0 | 1 |
tessellate(SphericalPolygonsSet, double, double, double, double, boolean, boolean) |   | 93% |   | 91% | 1 | 7 | 1 | 33 | 0 | 1 |
neighborExpandMesh(Mesh, Collection, SphericalPolygonsSet) |   | 87% |   | 85% | 2 | 8 | 1 | 24 | 0 | 1 |
mergeMeshes(Mesh, Mesh, Collection) |   | 94% |   | 93% | 1 | 9 | 1 | 25 | 0 | 1 |
recurseMeetInside(BSPTree, SubHyperplane) |   | 85% |   | 70% | 3 | 7 | 3 | 13 | 0 | 1 |
extractTiles(Mesh, SphericalPolygonsSet, double, double, boolean, boolean) |  | 100% |  | 100% | 0 | 8 | 0 | 39 | 0 | 1 |
extractSample(Mesh) |  | 100% |  | 100% | 0 | 12 | 0 | 30 | 0 | 1 |
addAllNeighborsIfNeeded(Mesh.Node, Mesh, Collection) |  | 100% | | n/a | 0 | 1 | 0 | 9 | 0 | 1 |
nodesIndices(int, int, boolean) |  | 100% |  | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
meetInside(S2Point, S2Point, SphericalPolygonsSet) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
buildSimpleZone(double, double[][]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
buildSimpleZone(double, GeodeticPoint[]) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
addNode(int, int, Mesh, Collection) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
getInsidePoint(SphericalPolygonsSet) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
EllipsoidTessellator(OneAxisEllipsoid, TileAiming, int) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
toGeodetic(S2Point) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
estimateAlongMotion(Mesh.Node, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
estimateAcrossMotion(Mesh.Node, Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |