| getLightingRatio(FieldVector3D, FieldVector3D) |  | 100% |  | 100% | 0 | 3 | 0 | 8 | 0 | 1 |
| getLightingRatio(Vector3D, Vector3D) |  | 100% |  | 100% | 0 | 3 | 0 | 7 | 0 | 1 |
| getFieldEclipseConditionsDetector(Field) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| getUnoccultedFluxVector(FieldVector3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getEclipseConditionsDetector() |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| createFieldCylindricalShadowEclipseDetector(Field) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getUnoccultedFluxVector(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| CylindricallyShadowedLightFluxModel(double, ExtendedPositionProvider, double) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| CylindricallyShadowedLightFluxModel(ExtendedPositionProvider, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| createCylindricalShadowEclipseDetector() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getOccultingBodyRadius() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$createFieldCylindricalShadowEclipseDetector$1(FieldSpacecraftState, FieldEventDetector, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$createCylindricalShadowEclipseDetector$0(SpacecraftState, EventDetector, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |