Package org.orekit.forces.radiation
Class CylindricallyShadowedLightFluxModel
java.lang.Object
org.orekit.forces.radiation.AbstractLightFluxModel
org.orekit.forces.radiation.AbstractSolarLightFluxModel
org.orekit.forces.radiation.CylindricallyShadowedLightFluxModel
- All Implemented Interfaces:
LightFluxModel
Class defining a flux model with a single occulting body, casting a shadow whose shape is a circular cylinder
(equivalent to the light source being infinitely distant). It is less accurate but faster to evaluate than a conical
model.
- Since:
- 12.1
- Author:
- Romain Serra
- See Also:
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Constructor Summary
ConstructorsConstructorDescriptionCylindricallyShadowedLightFluxModel(double kRef, ExtendedPositionProvider occultedBody, double occultingBodyRadius) Constructor with default event detection settings.CylindricallyShadowedLightFluxModel(double kRef, ExtendedPositionProvider occultedBody, double occultingBodyRadius, EventDetectionSettings eventDetectionSettings) Constructor.CylindricallyShadowedLightFluxModel(ExtendedPositionProvider occultedBody, double occultingBodyRadius) Constructor with default value for reference flux. -
Method Summary
Modifier and TypeMethodDescriptionstatic EventDetectionSettingsDefine default detection settings for eclipses.Retrieve detectors finding entries and exits in different eclipse zones.<T extends CalculusFieldElement<T>>
List<FieldEventDetector<T>> getFieldEclipseConditionsDetector(Field<T> field) Retrieve Field detectors finding entries and exits in different eclipse zones.protected <T extends CalculusFieldElement<T>>
TgetLightingRatio(FieldVector3D<T> position, FieldVector3D<T> occultedBodyPosition) Get the lighting ratio ([0-1]).protected doublegetLightingRatio(Vector3D position, Vector3D occultedBodyPosition) Get the lighting ratio ([0-1]).Methods inherited from class org.orekit.forces.radiation.AbstractSolarLightFluxModel
getEventDetectionSettings, getOccultingBodyRadius, getUnoccultedFluxVector, getUnoccultedFluxVectorMethods inherited from class org.orekit.forces.radiation.AbstractLightFluxModel
getLightFluxVector, getLightFluxVector, getLightingRatio, getLightingRatio, getOccultedBody, getOccultedBodyPosition, getOccultedBodyPositionMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface org.orekit.forces.radiation.LightFluxModel
init, init
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Constructor Details
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CylindricallyShadowedLightFluxModel
public CylindricallyShadowedLightFluxModel(double kRef, ExtendedPositionProvider occultedBody, double occultingBodyRadius, EventDetectionSettings eventDetectionSettings) Constructor.- Parameters:
kRef- reference fluxoccultedBody- position provider for light sourceoccultingBodyRadius- radius of central, occulting bodyeventDetectionSettings- user-defined detection settings for eclipses (if ill-tuned, events might be missed or performance might drop)- Since:
- 12.2
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CylindricallyShadowedLightFluxModel
public CylindricallyShadowedLightFluxModel(double kRef, ExtendedPositionProvider occultedBody, double occultingBodyRadius) Constructor with default event detection settings.- Parameters:
kRef- reference fluxoccultedBody- position provider for light sourceoccultingBodyRadius- radius of central, occulting body
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CylindricallyShadowedLightFluxModel
public CylindricallyShadowedLightFluxModel(ExtendedPositionProvider occultedBody, double occultingBodyRadius) Constructor with default value for reference flux.- Parameters:
occultedBody- position provider for light sourceoccultingBodyRadius- radius of central, occulting body
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Method Details
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getDefaultEclipseDetectionSettings
Define default detection settings for eclipses.- Returns:
- default settings
- Since:
- 12.2
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getLightingRatio
Get the lighting ratio ([0-1]).- Specified by:
getLightingRatioin classAbstractLightFluxModel- Parameters:
position- object's positionoccultedBodyPosition- occulted body position in same frame- Returns:
- lighting ratio
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getLightingRatio
protected <T extends CalculusFieldElement<T>> T getLightingRatio(FieldVector3D<T> position, FieldVector3D<T> occultedBodyPosition) Get the lighting ratio ([0-1]). Field version.- Specified by:
getLightingRatioin classAbstractLightFluxModel- Type Parameters:
T- field type- Parameters:
position- object's positionoccultedBodyPosition- occulted body position in same frame- Returns:
- lighting ratio
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getEclipseConditionsDetector
Retrieve detectors finding entries and exits in different eclipse zones.- Returns:
- list of event detectors
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getFieldEclipseConditionsDetector
public <T extends CalculusFieldElement<T>> List<FieldEventDetector<T>> getFieldEclipseConditionsDetector(Field<T> field) Retrieve Field detectors finding entries and exits in different eclipse zones.- Type Parameters:
T- field type- Parameters:
field- calculus field- Returns:
- list of event detectors
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