Package org.orekit.ssa.collision.shorttermencounter.probability.twod


package org.orekit.ssa.collision.shorttermencounter.probability.twod
Package specific to calculus assuming a 2D short-term encounter model.

Note that in the current implementation, the shape of the collision objects is assumed to be a sphere.

Since:
12.0
Author:
Vincent Cucchietti
  • Class
    Description
    Abstract class for Alfriend1999 normal and maximised methods as they share lots of similarities.
    This abstract class serves as a foundation to create 1D numerical 2D probability of collision computing method.
    This abstract class serves as a foundation to create 2D probability of collision computing method assuming a short term encounter model.
    Compute the probability of collision using the method described in :"S.
    Compute the probability of collision using the method described in : "Kyle Alfriend, Maruthi Akella, Joseph Frisbee, James Foster, Deok-Jin Lee, and Matthew Wilkins.
    Compute the probability of collision assuming the worst case described in : "Kyle Alfriend, Maruthi Akella, Joseph Frisbee, James Foster, Deok-Jin Lee, and Matthew Wilkins.
    Compute the probability of collision using the method described in :
    "Chan, K.
    Defines the encounter between two collision object at time of closest approach assuming a short-term encounter model .
    Compute the probability of collision using the method described in : "SERRA, Romain, ARZELIER, Denis, JOLDES, Mioara, et al.
    Compute the probability of collision using the method described in :"PATERA, Russell P.
    Defines the encounter between two collision object at time of closest approach assuming a short-term encounter model .
    Interface common to all short-term encounter probability of collision computing methods.
    This enum stores every probability of collision computing method using the short-term encounter model available in Orekit.