Package org.orekit.ssa.collision.shorttermencounter.probability.twod
package org.orekit.ssa.collision.shorttermencounter.probability.twod
Package specific to calculus assuming a 2D short-term encounter model.
Note that in the current implementation, the shape of the collision objects is assumed to be a sphere.
- Since:
- 12.0
- Author:
- Vincent Cucchietti
-
ClassDescriptionAbstract class for Alfriend1999 normal and maximised methods as they share lots of similarities.This abstract class serves as a foundation to create 1D numerical 2D probability of collision computing method.This abstract class serves as a foundation to create 2D probability of collision computing method assuming a short term encounter model.Compute the probability of collision using the method described in :"S.Compute the probability of collision using the method described in : "Kyle Alfriend, Maruthi Akella, Joseph Frisbee, James Foster, Deok-Jin Lee, and Matthew Wilkins.Compute the probability of collision assuming the worst case described in : "Kyle Alfriend, Maruthi Akella, Joseph Frisbee, James Foster, Deok-Jin Lee, and Matthew Wilkins.Compute the probability of collision using the method described in :
"Chan, K.FieldShortTermEncounter2DDefinition<T extends CalculusFieldElement<T>>Defines the encounter between two collision object at time of closest approach assuming a short-term encounter model .Compute the probability of collision using the method described in : "SERRA, Romain, ARZELIER, Denis, JOLDES, Mioara, et al.Compute the probability of collision using the method described in :"PATERA, Russell P.Defines the encounter between two collision object at time of closest approach assuming a short-term encounter model .Interface common to all short-term encounter probability of collision computing methods.This enum stores every probability of collision computing method using the short-term encounter model available in Orekit.