Mesh

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total110 of 73084%23 of 10477%157225159120
getClosestExistingNode(int, int)870%180%1010202011
getTaxicabBoundary(boolean)2319889%53587%52154801
Mesh(OneAxisEllipsoid, SphericalPolygonsSet, TileAiming, double, double, S2Point)102100%4100%0302401
addNode(int, int)65100%10100%0601401
getCoverage()41100%4100%030701
getExistingAncestor(int, int)38100%8100%050901
getClosestExistingNode(Vector3D)36100%4100%030901
getInsideNodes()30100%4100%030601
getMinAlongIndex(int)26100%6100%040501
getMaxAlongIndex(int)26100%6100%040501
store(Mesh.Node)16100%n/a010301
getNode(int, int)10100%n/a010101
key(int, int)10100%n/a010101
getNumberOfNodes()4100%n/a010101
getMinAlongIndex()3100%n/a010101
getMaxAlongIndex()3100%n/a010101
getMinAcrossIndex()3100%n/a010101
getMaxAcrossIndex()3100%n/a010101
getAlongGap()3100%n/a010101
getAcrossGap()3100%n/a010101