public interface IntersectionAlgorithm
Modifier and Type | Method and Description |
---|---|
AlgorithmId |
getAlgorithmId()
Get the algorithmId.
|
double |
getElevation(double latitude,
double longitude)
Get elevation at a given ground point.
|
NormalizedGeodeticPoint |
intersection(ExtendedEllipsoid ellipsoid,
Vector3D position,
Vector3D los)
Compute intersection of line with Digital Elevation Model.
|
NormalizedGeodeticPoint |
refineIntersection(ExtendedEllipsoid ellipsoid,
Vector3D position,
Vector3D los,
NormalizedGeodeticPoint closeGuess)
Refine intersection of line with Digital Elevation Model.
|
NormalizedGeodeticPoint intersection(ExtendedEllipsoid ellipsoid, Vector3D position, Vector3D los)
ellipsoid
- reference ellipsoidposition
- pixel position in ellipsoid framelos
- pixel line-of-sight in ellipsoid frameNormalizedGeodeticPoint refineIntersection(ExtendedEllipsoid ellipsoid, Vector3D position, Vector3D los, NormalizedGeodeticPoint closeGuess)
This method is used to refine an intersection when a close guess is
already known. The intersection is typically looked for by a direct
cell intersection
in the tile which already
contains the close guess, or any similar very fast algorithm.
ellipsoid
- reference ellipsoidposition
- pixel position in ellipsoid framelos
- pixel line-of-sight in ellipsoid framecloseGuess
- guess close to the real intersectiondouble getElevation(double latitude, double longitude)
latitude
- ground point latitudelongitude
- ground point longitudeAlgorithmId getAlgorithmId()
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