1 /* Copyright 2002-2016 CS Systèmes d'Information
2 * Licensed to CS Systèmes d'Information (CS) under one or more
3 * contributor license agreements. See the NOTICE file distributed with
4 * this work for additional information regarding copyright ownership.
5 * CS licenses this file to You under the Apache License, Version 2.0
6 * (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17 package org.orekit.models.earth.tessellation;
18
19 import org.apache.commons.math3.geometry.euclidean.threed.Vector3D;
20 import org.orekit.bodies.GeodeticPoint;
21 import org.orekit.errors.OrekitException;
22
23 /** Interface defining the aiming direction of {@link Tile tiles}.
24 * @author Luc Maisonobe
25 */
26 public interface TileAiming {
27
28 /** Find the along tile direction for tessellation at specified point.
29 * @param point point on the ellipsoid (Cartesian coordinates)
30 * @param gp point on the ellipsoid (geodetic coordinates)
31 * @return normalized along tile direction
32 * @exception OrekitException if direction cannot be estimated
33 */
34 Vector3D alongTileDirection(Vector3D point, GeodeticPoint gp) throws OrekitException;
35
36 }