1 /* Copyright 2022-2026 Romain Serra
2 * Licensed to CS GROUP (CS) under one or more
3 * contributor license agreements. See the NOTICE file distributed with
4 * this work for additional information regarding copyright ownership.
5 * CS licenses this file to You under the Apache License, Version 2.0
6 * (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17 package org.orekit.control.heuristics;
18
19 import org.hipparchus.CalculusFieldElement;
20 import org.hipparchus.geometry.euclidean.threed.FieldVector3D;
21 import org.hipparchus.util.FastMath;
22 import org.orekit.forces.maneuvers.FieldImpulseProvider;
23 import org.orekit.propagation.FieldSpacecraftState;
24
25 /**
26 * Abstract class modelling impulsive, in-plane maneuvers.
27 * The impulse vector is computed in the same frame as the orbit. The instantaneous orbital plane is left unchanged.
28 * A constraint on the maximum magnitude can be optionally set.
29 * @see AbstractInPlaneImpulseProvider
30 * @see org.orekit.forces.maneuvers.FieldImpulseManeuver
31 * @param <T> type of the field element
32 * @author Romain Serra
33 * @since 14.0
34 */
35 public abstract class FieldAbstractInPlaneImpulseProvider<T extends CalculusFieldElement<T>> implements FieldImpulseProvider<T> {
36
37 /** Maximum impulse magnitude. */
38 private final T maximumMagnitude;
39
40 /**
41 * Constructor.
42 * @param maximumMagnitude maximum magnitude
43 */
44 protected FieldAbstractInPlaneImpulseProvider(final T maximumMagnitude) {
45 this.maximumMagnitude = FastMath.abs(maximumMagnitude);
46 }
47
48 /**
49 * Getter for the maximum impulse's magnitude.
50 * @return maximum magnitude
51 */
52 public T getMaximumMagnitude() {
53 return maximumMagnitude;
54 }
55
56 @Override
57 public FieldVector3D<T> getImpulse(final FieldSpacecraftState<T> state, final boolean isForward) {
58 final FieldVector3D<T> impulse = getUnconstrainedImpulse(state, isForward);
59 if (impulse.getNorm2().getReal() > maximumMagnitude.getReal()) {
60 return impulse.normalize().scalarMultiply(maximumMagnitude);
61 }
62 return impulse;
63 }
64
65 /**
66 * Compute the impulse without magnitude constraint.
67 * @param state state immediately before (or after in backward time) the maneuver
68 * @param isForward flag on propagation direction
69 * @return impulse vector
70 */
71 protected abstract FieldVector3D<T> getUnconstrainedImpulse(FieldSpacecraftState<T> state, boolean isForward);
72 }