1 /* Copyright 2022-2026 Romain Serra
2 * Licensed to CS GROUP (CS) under one or more
3 * contributor license agreements. See the NOTICE file distributed with
4 * this work for additional information regarding copyright ownership.
5 * CS licenses this file to You under the Apache License, Version 2.0
6 * (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17 package org.orekit.propagation.events.functions;
18
19 import org.hipparchus.CalculusFieldElement;
20 import org.orekit.propagation.FieldSpacecraftState;
21 import org.orekit.propagation.SpacecraftState;
22 import org.orekit.utils.OccultationEngine;
23
24 /**
25 * Class for penumbra event with conical shadows from ellipsoidal occulting bodies.
26 * It is negative in penumbra, positive otherwise.
27 * @author Romain Serra
28 * @see OccultationEngine
29 * @since 14.0
30 */
31 public class PenumbraEventFunction implements EventFunction {
32
33 /** Occultation engine. */
34 private final OccultationEngine occultationEngine;
35
36 /**
37 * Constructor.
38 * @param occultationEngine occultation engine
39 */
40 public PenumbraEventFunction(final OccultationEngine occultationEngine) {
41 this.occultationEngine = occultationEngine;
42 }
43
44 @Override
45 public double value(final SpacecraftState state) {
46 final OccultationEngine.OccultationAngles angles = occultationEngine.angles(state);
47 return angles.getSeparation() - angles.getLimbRadius() - angles.getOccultedApparentRadius();
48 }
49
50 @Override
51 public <T extends CalculusFieldElement<T>> T value(final FieldSpacecraftState<T> fieldState) {
52 final OccultationEngine.FieldOccultationAngles<T> angles = occultationEngine.angles(fieldState);
53 return angles.getSeparation().subtract(angles.getLimbRadius()).subtract(angles.getOccultedApparentRadius());
54 }
55 }